Most importantImportantNot so importantLeast Important
Social Interaction (talking with other players and NPCs)
Roleplaying (developing a character concept and then making choices he or she would make)
Story (building an interesting and compelling narrative)
Tactical Combat (fighting cool onsters, using tokens and minis)
Exploration (surival and investigation, whether overland or in a dungeon)
Highly preferredPreferredIndifferentDisfavoredHighly disfavored
Dungeon Crawl (low on plot and social interaction, tons of combat)
Political Intrigue (tons of social interaction and plot, low on combat)
Epic fantasy (tons of plot, equal amounts of social and combat)
Highly preferredThis works, tooIndifferentNot great, but could make it workUnavailable
Monday After Work
Tuesday After Work
Thursday After Work
Saturday at Afternoon
Sunday Afternoon